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Ghost of tsushima

Ghost of Tsushima is an open-world action-adventure computer game developed by Sucker Punch Productions for PlayStation 4. The game was published by Sony Interactive Entertainment. The game was originally scheduled for release on June 26, 2020, but was later postponed to July 17 of the same year. On August 20, 2021, an expanded version of the game with the subtitle Director’s Cut was released for PlayStation 4 and PlayStation 5.

Game process
The game takes place in 1274, during the first Mongol invasion of Japan, when the island of Tsushima was captured and devastated by the Mongol Empire. The protagonist, a Japanese samurai named Jin Sakai, single-handedly gives battle to the superior forces of the Mongols, relying on old samurai traditions and unusual methods of fighting. The Mongol leader, Khotun Khan, is described as “a frighteningly sane assassin.” Actors Daisuke Tsuji and Patrick Gallagher served as models for the appearance of Jin and Hotun Khan, respectively. Tsushima Island in the game is an open world in which the player can move freely; it has many notable places – from bamboo thickets to castles.

Development of
External video files
Announcing Trailer from PGW 2017
Gameplay Trailer from E3 2018
Story trailer
Detailed gameplay trailer with developer comments
Ghost of Tsushima was announced at Paris Games Week in Paris in October 2017. At this point, the game had already been in development for three years, and according to Michael Danny, Vice President of PlayStation Worldwide Studios, Sony already had a playable version of Ghost of Tsushima – if in the past games were announced in the very early stages of development, in the case of Ghost of Tsushima, the company preferred to wait for this moment, when the game takes on a more complete form.

According to Brian Fleming, co-founder of Sucker Punch Productions, in 2014, after the release of inFamous: Second Son, the developers decided that their next project should be an action game with a melee system in an open world. However, for a long time the developers could not decide on the theme of the game, among the ideas were considered “The Three Musketeers”, pirates and Rob Roy.

Ghost of Tsushima received overwhelmingly positive reviews, according to review aggregator Metacritic – weighted average as of 24 Aug 2020 is 83 out of 100 (based on 116 reviews). According to the aggregator OpenCritic, the average rating based on 156 reviews is 85 out of 100.

The game received the highest praise from Japanese critics, who especially positively noted the authenticity of the game – the historicity of the samurai equipment, the life of the peasants of the era of the Mongol invasions [39]. The columnist for the Akiba Souken website wrote that Japanese players do not feel uncomfortable, but a feeling of meeting something familiar and empathy: “Jin Sakai is not a Western samurai, but a real Japanese 侍 [samurai].” Although the Western press expressed concerns about the localization of the game into Japanese, the Akiba Souken columnist found the language of the Japanese version quite natural and neatly stylized to resemble an old, archaic speech, even suitable for deepening knowledge of the old language (Japanese 古語). Likewise, reviewer Dengeki Online noted that nothing in Ghost of Tsushima is repulsive and Japanese does not seem unnatural; what the game depicts is fully consistent with the ideas of the Japanese brought up on historical films and jidaigeki; Engadget Japan columnist Simon Tazazawa also wrote that the game is free of the awkward scenes often found in American films; the plot of the game demonstrates respect for the described historical period.

Famitsu magazine gave the game a 40/40 top rating; After The Elder Scrolls V: Skyrim and Grand Theft Auto V.

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