Persona 5 Strikers
Persona 5 Strikers is a direct sequel to the original Persona 5 in a Dynasty Warriors playstyle. Since the game has nothing to do with the P5 Royal timeline, characters like Maruki, Yoshizawa and Akechi (in the original version he died, and in Royal his fate is unknown) are completely absent. The game includes elements from both franchises, such as real-time combat in the first and turn-based battles with personality in the second. Sumire and Goro replace two new heroes: the amnesiac AI Sophia and Police Inspector Zenkichi.
The Joker, the main character of the game, can use several persons, since he has a “Wild Card”, which can be obtained randomly or by defeating mini-bosses in dungeons. The personas can then be brought to the Velvet Room, where they can be enhanced or crossed to make the new persona stronger. The Social Media System in Persona 5 Strikers, as well as the Joker’s trusted ones, are missing. In its place comes requests, a variety of side quests, and the BOND system, where leveling up can give players bonuses like stat boosts. BOND levels can be raised by interacting with party members, winning battles and developing the story throughout the game.
Players can form an active party of up to four members, however, the Joker is the only character that cannot be removed as an active party member, nor can Futaba Sakura, who acts as a navigator, be removed from the party. Out of combat, active group members can be changed. Players can only control the Joker in the real world, but can freely control any party member (except Futaba) while exploring the story-driven dungeons. Dungeon exploration is similar to Persona 5, where players can use stealth to avoid enemies, or may occasionally have to solve puzzles to advance. The ability “Third Eye” also returned from Persona 5, where it emphasizes the power of enemies and interactive objects. If the dungeon alarm indicator reaches 100%, the Reavers will be forced to leave the dungeon. The warning level can be lowered by winning battles that start with a surprise attack, or by leaving the dungeon. Unlike previous installments in the Persona series, exiting a dungeon does not increase the time, and there is generally no downside to exiting story-driven dungeons.
Battles generally begin when the player’s character makes contact with the enemy, where he can launch a surprise attack in order to gain a combat advantage if the opponent does not notice them. Battles also now take the form of a real-time combat system. However, players will use the command-based skill menu when using Persona skills. During the time specified in this menu, the battle will be paused to allow tactical positioning of the Person’s skills. If the group deals critical damage or deals damage to which the enemy is weak, the enemy can be knocked down for a “Joint Attack”, which deals a lot of damage. All party members can gain new techniques known as Master Arts by manually controlling characters and defeating enemies. If all active group members are knocked out in battle, the game is over. In this case, the player will have three options: start the battle again, move to the previous checkpoint, or return to the initial screen.
Four months after the events of the original Persona 5. The protagonist and Morgana return to Tokyo to visit their friends and spend their summer vacation together. The guy again settles in the attic of the cafe of his former guardian, Soujiro Sakura. To prepare for camping, they use a popular app called EMMA. The Joker and his friends travel to the Shibuya area for supplies, where they pass by rising idol Alice Hiiragi, who gives the protagonist a card asking him to enter Wonderland into the EMMA app for a special event she is hosting. However, after entering the keyword, he, Morgana, and Ryuuji are transported to an alternate version of the Shibuya area called a prison, where they encounter Twisted Alice, the owner of the prison, or simply Monarch. Distorted Alice throws the guys into a trash can, where they meet a mysterious AI named Sophia, who claims to be a friend of humanity. Sofia joins the guys and helps them escape with the help of her persona Pythos. After they escape the junkyard, the boys and Sophia find out that the EMMA allows them to enter the prisons in the same way they previously entered the Palaces through the Metareality navigator. Returning to the real world, Sofia settles with the protagonist in a smartphone, since she has no physical form. In addition, there are rumors that people were attacked by Shadows in prisons, causing them to behave abnormally in the real world. The Joker and his friends decide to rectify the situation and become Phantom Heart Thiefs again. Sophia decides to help the Kidnappers and becomes one of them under the codename Sophie.